Learning While Playing: Kahoot Application to Teach Vocabulary through Online Learning

Authors

  • Nur Muthmainnah State of Islamic Institute Salatiga

DOI:

https://doi.org/10.24090/celti.2021.263

Keywords:

kahoot! application; vocabulary; online learning

Abstract

This research was conducted to reveal the description of teaching vocabulary using kahoot! Application through online learning and students’ vocabulary mastery after learning using kahoot! application. It used mixed method which was conducted to 20 students of State Vocational School of Salatiga who joined English Club Program. The researchers used test and observation to get the data. Based on observation result, it is seen that teacher prepared the teaching activity well which was seen from the implementation of teaching vocabulary using kahoot! Application could run as planned. Teacher used zoom application to communicate and interact with students in applying the game in teaching activity. Students are challenged and motivated to fill the game and raced to be the winner. After conducting the test, the researchers calculated the score and found the mean score of each test. The mean score of students’ pre-test is 36 and the mean score of post-test is 84. Based on the research result, the researchers could say that learning while playing could make students more relax to absorb the material and improve their vocabulary mastery as its effect. Kahoot application could be used as one of learning media while implementing teaching through distance learning.

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Published

2021-06-19

How to Cite

Muthmainnah, N. (2021). Learning While Playing: Kahoot Application to Teach Vocabulary through Online Learning. Conference on English Language Teaching, 18–30. https://doi.org/10.24090/celti.2021.263